Avoiding Premature Set Dumps: Design for Deconstruction?

Posted by Omar Hassan in Cinematography 0 views · 1 replies

Hey everyone,

I'm Omar, a Steadicam op, usually wrangling an AMIRA or a V-RAPTOR XL. I was just on a decent-sized commercial shoot where we built some really impressive practical sets for a car commercial. Two days later, they were in a skip. Seemed like a real shame, and got me wondering about something I've heard in passing, 'dumping sets prematurely' as a major source of waste.

From my end, all I see is the construction and then the demolition, often super fast. But I'm sure there's more to it on the design and planning side. What are the common reasons this happens? Is it always budget or schedule crunch, or are there fundamental design choices that make a set inherently difficult to deconstruct and reuse without destroying it?

As a production designer, how can you bake in the idea of deconstruction or repurposing right from the initial sketches? Are there materials or construction methods that lend themselves better to this? Any insights on avoiding this waste would be great to hear.

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