Node Tree Structure for Efficiency: Tech, Secondary, Creative Balance?

Posted by Naomi Blackwell in Post-Production 0 views · 3 replies

Hey everyone,

I'm finding my footing with more complex node trees in Resolve and could use some collective wisdom. I'm typically working on narrative shorts and smaller commercial spots, often with an AMIRA or a V-RAPTOR XL. My current system for color involves basic primary correction, then a parallel node for secondaries (like skin tones or product highlights), and finally a serial node for my creative look.

However, I'm starting to feel it gets a bit unwieldy when I have several secondary corrections or need to revisit a technical issue after applying the creative grade. It feels like I'm doing a lot of back-and-forth.

From those of you who've really refined your workflows, how have you personalized your node tree structure to efficiently balance technical corrections, secondary adjustments, and creative look application? I'm genuinely curious about different approaches to keep things clean and non-destructive.

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